Season 2

The program

Vung Tau, Vietnam · 5 September to 4 October 2026 · 10 teams · up to 2 indies each

4weeks on-site
17sessions
10teams
1Demo Day finale

How a day runs

Workshops sit on top of the build rhythm rather than replacing it, so deep work stays protected.

09:30Morning check-in. Log what you'll ship today
10:00 to 13:00Deep work. No meetings.
14:00 to 16:00Workshop or mentor session
16:00 to 19:00Deep work
19:00Ship log. What shipped, what's blocking

How a week runs

MondaySprint planning. Set 1 to 3 weekly outcomes
Tue to ThuBuild, workshops, mentor sessions
FridayShow and tell. Demo progress, then write your retro
SaturdayOptional community day
SundayRest
Week 1

Foundation

7 to 13 September

Arrival, alignment, and locking the one thing each team ships in four weeks.

SunArrival, settle in, welcome dinnerCrew
MonKickoff. How the season works, accountability and the USDC depositBK
TueGoal setting. Define your 4-week shipping goal, make it demoableBK
WedScoping. Cut your idea to a slice you can actually finishMentor
ThuSolana for game developers. Wallets, programs, what belongs on chainMentor
FriShow and tell. Goals locked, deposits confirmed, weekly retroAll
Week 2

Perspectives

14 to 20 September

Outside eyes on the work, before anyone is too committed to change course.

MonSprint planningAll
TueGame design clinic. Your core loop pulled apartMentor
WedSolana technical deep dive. On-chain state, sessions, gasless onboardingMentor
ThuPublishing and distribution. Steam, itch, mobile, and where web3 helpsMentor
FriCross-team playtest swap, show and tell, weekly retroAll
Week 3

Innovation

21 to 27 September

Deep dives run by the ecosystem partners. Working sessions on shipping the integration, not slide decks. Every project ships with at least one integrated.

MonSprint planning + mid-season check. Is your goal still on trackBK
TueRealtime on-chain state, reactive gaming, live PvPMagicBlock
WedIn-game assets and metadata. Items, character economiesMetaplex
ThuShipping to mobile. Seeker-ready builds, dApp Store, Mobile Wallet AdapterSolana Mobile
FriWallet integration and player onboarding. Show and tell, retroSolflare
Week 4

Movement

28 September to 4 October

Polish, capture, and getting the demo tight.

MonSprint planning. Final scope. Cut anything that won't make itBK
TuePolish and feel. Juice, feedback, the last ten percentMentor
WedTrailer and capture workshopContent crew
ThuPitch coaching. How to demo a game in five minutesBK
FriDemo Day dry run. Goal review, USDC refunds processedAll
SatDemo Day. Final presentations and celebrationAll

Mentors

BKCo-organizer, program lead
ZangCo-organizer, portal
SemiMentor
MajidMentor
ImanMentor

Ecosystem partners

Innovation-week deep dives are run by the partners whose tools the cohort actually ships with.

MetaplexMagicBlockSolana MobileSolflare